Monday, December 5, 2011

Bad Company VS Modern Warfare


I'm reviewing these games together as they were released within 4-5 months of each other and as I see it, are direct competitors for the FPS market. Plus I own them both, so a direct comparison is the best way for me to approach them. I'm currently online Lvl 37, 200+hrs on BC2 and Lvl 38, 30+hrs on MW2.
Just to confirm, I am personally biased towards Bad Company. It was the first out of the 2 I owned and it suits my playing style better. However, I will do my best to give an unbiased review (bar the 'gamestyle' review, sorry for that) and comparison as I see it. I am basing my review on the online experience through PSN, without DLC or perk effects.
Explosive Effects
MW2 appears more 'Hollywood' in its rendering and effectiveness of explosives. Explosives in MW2 do more damge to 'you' than in BC2, but leave the environment, barring windows and explosive objects such as cars and barrels, intact and standing.
BC2 has more 'actual' effects on surroundings thanks to its fully destructable environment. In BC2 you can actually knock buildings down, blast away walls and shred undergrowth in a progressive manner, ie: C4 on structural walls will bring a house down. On non-structural walls, they'll just destroy the walls but the house will still stand.
Player Movement
MW2 has more 'realistic' movement, your player tires after running and slows to a jog. Weapons seem heavier and are relative, ie: you can run for longer armed with a pistol or SMG, than with a Stinger Missile or Shotgun. The fact that you can 'run' indefinitely in BC2 can however be justified by the larger maps available but does detract from the realism.
In MW2 you can go into the prone position, something BC2 noticeably lacks and can be most irritating at times, especially if you are used to MW2. Sensitivity adjustment is comparable in both. Player directional control, although relative to the correct settings for the player, is also smooth and tactile in both.
BC2 Vehicles
In BC2, all vehicles are freely available to all players and are usually located in, or close to, the main bases or spawn sites. Depending on the map, different vehicles are available. From Heavy Tanks and Attack Helicopters, to Smaller Tracked vehicles, All-Purpose mini-gun bearing Helicopters, HumVees and similar 4WD type 'cars' with mounted machine guns to Boats with mounted weapons. For a more personalized form of transportation, you can choose from Jetski's and Quadbikes. Unarmed but ideal for 'rushing' the enemy and getting up close and personal, in as fast a time as possible from re-spawning at base camp.
Hosting vs Dedicated Servers
Unfortunately this is MW2's biggest failing. BC2 uses dedicated servers to ensure a smoother and more reliable online experience. MW2 relies on a hosting format, which, if the 'host' player drops out or suffers a connection glitch, means at best, gameplay is interrupted, at worst, the match simply ends. To make the most of MW2 and to overcome 'some' of the problems, ensure you have a good reliable connection, preferably hardwired and invest in the best broadband speeds you can justify. This will overcome some of the 'lag' problems many suffer from. This isn't to say BC2 is perfect, it isn't. There are occasional dropouts and inexplicable difficulties in initial connection and some lag at peak times but on the whole, these happen far less frequently and intrusively than on MW2.
Summary
Overall, it is dependant on your initial ability, own playing style and commitment to the game in question, that will determine which game is more enjoyable for you. There are too many pro's and not enough con's in both games to determine which is best. I happen to prefer BC2 but I recommend you buy or at least hire both if you are interested 'in the dark side', whichever that may be. But for FPS fans, I can wholeheartedly and highly recommend that both games should be part of your collection.


Article Source: http://EzineArticles.com/6537815

The Best Assassins Creed : Brotherhood


The online multiplayer for assassin's creed brotherhood is one of the best multiplayer games I've played in a long time. Before playing the multiplayer I was curious to how it would work. Ubisoft have put a lot of thought into the multiplayer and offer game types such as Wanted, Alliance and Manhunt.
This game type is a free-for-all kind of game, where the player finds themselves with a target and a pursuer at the same time. I personally think this game type is quite tricky as you have to stay stealthy to get the most points for an incognito kill but have to be alert and ready to escape from your pursuer.
If you were to enter an Alliance game I would recommend you do so with a friend or someone you know that has a headset because communication is key. Alliance consists of three teams of two, each team being a hunter and being pursued. Before the game starts it will let you know who is your pursuer and who is you target.
A manhunt game lasts 10 minutes, it's separated into two halves. The first half your team will either be the hunters or the hunted, if you're on the hunted team your objective is to stay hidden and survive whilst if you're on the hunter's side your objective is to kill. In the second half of the game the roles switch over. In my opinion this is the best game type as it's easy to lever up because you can gain a lot of experience from having 3-4 to kill.
The newest game type is quite an interesting game, here you will find yourself in a game with two teams of three or four players defending or capturing the chest. The protector's compass leads them to the hunters but not the chests. The hunters compasses lead them to all three of the chests. To capture a chest the hunter must stand within a circle that's around the chest, the more hunters within the circle the faster they capture the chest. When a protector is around the chest their compass de-synchronises therefore you'll be forced to use you observation skill to work out who are the hunters and who are the AI.
As far as the story mode goes for this game I think it's truly awesome! I've personally only completed the first Assassin's Creed, I gave the second one a chance but I become easily annoyed as I tried to chase Ezio's brother I kept auto sitting on a bench and continued to lose the race so therefore gave up on that one. I've yet to finish the story mode but so far so good! I'm not quite sure what's going on in the game as I've missed a huge chapter by not completing the second game but I will update this once I've completed it.

Sunday, December 4, 2011

Comments about Assassins Creed: Brotherhood


Assassin's Creed: Brotherhood is the third game in the AC canon despite the fact that Ubisoft is reserving the actual numeral 3 for the next iteration of the franchise. The game picks up where Assassin's Creed II leaves off, so if you haven't played the previous titles, you may be better off starting there. Just in case though, here's the breakdown. Desmond has been recently liberated from the Abstergo Company who, by using a device called the animus, forced him to relive his ancestors' memories in the search of information on the whereabouts of a long hidden artifact that is itself the key to world domination. Desmond and his rescuers find a secluded place to set up their own animus to further probe his ancestors' memories- in this instance, one particular ancestor: Enzio Auditore da Firenze. Yeah, I know. It's complicated.
When we last saw Enzio at the end of the 15th century, all kinds of crazy stuff went down, and the end result is a Rome run by the Borgias. The previous game's villain, the Spaniard Rodrigo Borgia, has secured the artifact, the Apple of Eden, and has become Pope. The Templars, now backed by the Papacy, launch an attack against the Assassins and Enzio, and his few surviving allies are forced into hiding out in the city of Rome to bide their time and rebuild.
Much of AC: Brotherhood's single-player experience remains faithful to AC2, but a few new dynamics are thrown in that prove to be a positive addition to the already tried and true Assassin's Creed gameplay. For one, Enzio can recruit new assassins into the order. Once you have liberated a district from Borgia rule, you can rescue citizens fighting the guards and train them to become assassins. You can then send them out on contracts in exchange for cash and occasional items. If not out on a contract, the assassin can be called out to assist in battle, to silently take out a guard in Enzio's path, or if Enzio has been busy recruiting, have them rain arrows down on a patrol or guard station.
In addition to the rebuilding effort, you'll also be tasked with assisting the other guilds allied with the assassin order (namely, the consorts, thieves and mercenaries) on several missions, and an old friend will call on you to recover some stolen schematics. All the while Enzio will be making his play to recover the stolen apple from the Spaniard. Throw in the usual flags, feathers and various treasure chests to hunt down, and the single-player campaign will easily last you a good 35+ hours if you're a completionist.

A Warhammer 40,000 Legion:Space Wolves


In the futuristic, dystopian, war-torn universe of Warhammer 40k, in the year 40,000, the Space Wolves are a force to be reckoned with. Originally Led by the Primarch Leman Russ, they form a quasi-invincible army of the most loyal soldiers in humanity's army.
The Space Wolves are the VI Space Marine Legion, a unit destined for Leman Russ, one of the twenty genetically-engineered sons of the Emperor of Mankind. Stolen soon after his conception in the Emperor's gene vaults, he was spirited to a distant world by the Powers of Chaos, and raised by a tribe of semi-sentient wolves. Eventually, he was adopted by the fierce human colonists and learned the ways of man, discovering that he was more human than wolf, and yet superior to both. When he rose to fame and the Emperor recognized in his actions the quality of a Primarch, one of his genetically engineered sons, Leman Russ was given the command of the Space Marine Legion destined for him, and he renamed it the Space Wolves.
The Space Wolves themselves, as Space Marines or Adeptus Astartes, are bio-engineered warriors enhanced with the Emperor's own gene-seed. Harsh training and conditioning allow them to survive where others would die many times over. Not all Space Marine recruits survive either the training or the genetic enhancements. And those who do survive are still threatened by mutations caused by the Imperial gene-seed. A successor chapter of the Wolves, the Wolf Brothers, fell victim to rampant mutation and was disbanded.
The planet Fenris, where Leman Russ, Primarch (founder) of the sons of Russ grew up, is a prime recruiting ground for the VI Space Marine Legion. Harsh, inhospitable, and inhabited by humans whose existence is centered around survival against both the upheavals of the planet and each other, Fenris only allows the strongest and the best to survive, and only the best of those become Wolves recruits.
To the inhabitants of Fenris, the Wolves are known as the Sky Warriors, living in their high polar island above the unstable archipelagos of the planet. Leman Russ kept Fenris as the headquarters of the Space Wolves. The planet is situated at the end of the Warp rift known as the Eye of Terror, and thus form the first line of defense of the Imperium against the Forces of Chaos. The Wolves stand guard against raids and incursions into Mankind's realm through the rift.

Saturday, December 3, 2011

World of Warcraft: Blood Elves


An expansion game for WOW is called Burning Crusade. Within it players can choose from a variety of races including the Blood Elves. With the Burning Crusade Blood Elves, players are taking control of a long standing, proud army of stoic warriors.
The Blood Elves' history is steeped in slaughter and bloodshed, hence their name. Born of the High Elf kingdom, these noble creatures were once a powerful part of the now lost land of Sunwell. When the mad Prince Arthas invaded their land and resurrected the Lich Kel-Thuzad, he decimated their people, nearly destroying the entire race.
But not all were killed. The survivors were hardened by this harrowing experience and thus became a darker version of their former selves. Learning from one of the last remaining of the royal bloodline named Kael, they began descending into an even darker escapade of their history. They began tapping into the mystic energy of demonic origin and are now shunned by most of their kin.
Much before this changing of their nature, the high elves were considered outcasts from the Alliance and left their original homeland in search of something else. Thus began the dwelling in Sunwell.
They were determined to create a life for themselves, a new beginning.
Their power and influence grew as they settled into their new home, drawing much power from the Sunwell's mystical energies. They fed on this power, using it to develop their powers to defend themselves from many of the harsh inhabitants of the world around them.
But this hardship strengthened those that survived, making them the powerful Burning Crusade Blood Elves they are today. This is an army worthy of commitment while playing the game of Warcraft. It is a proud history and one that should be thought of with reverence and honor.
Blood Elves are a race that requires a bit more finesse than the hard changing orcs for example or the slowing but relentless undead. Use their powerful magic to your advantage. Whatever party you join in this huge sprawling multi-player world will benefit from your skills.
There are many classes available to Blood Elf players. Choose one that fits your style of play as you will spend many hours in this WOW: Burning Crusade.

Friday, December 2, 2011

Illidan -- You are not Prepared!


I'm sure Illidan is one the most powerful and attactive role in Warcraft 3 and World of Warcraft, at least he is my favorite role. In the official novels, his charecter is so vivid. We know he is so loving Tyrande and talented, but he doesn't end well. And he was gived a name -- the Betrayer. Who does he betray or was he betrayed?

Illidan's story arc was basically done when Arthas nearly killed him at the end of The Frozen Throne. Ever since then I think Illidan has devolved into a broken spirit, he failed his masters, and from what we know about patch 2.4, it appears that Kil'Jaeden had no real interest in trying to use Illidan again, as he seems to be putting much emphasis on the Blood Elves still loyal to Kael'thas to help him return to Azeroth.

Yet, Illidan's withdrawal from magic had taken it's toll on him. He left his companions and warned Azshara of Malfurion's plan. Malfurion and his allies soon attacked the Well, and in the midst of combat, Illidan procured an amount of the Well's water and disappeared. The Well was ruined, and the earth was ripped apart.

Illidan had powerful feelings for Tyrande Whisperwind, a novice priestess in the Sisters of Elune. Illidan so desired to impress Tyrande that he often acted without thinking, in particular in magic; he never realized that these displays weren't quite what the priestess was looking for in a mate. But while Illidan struggled to win her heart, none of them realized that the battle was over soon after it had begun; Tyrande had chosen Malfurion almost from the beginning. Xavius knew of this and used his power to darken Illidan's thoughts, convincing him that if Malfurion were to die, Illidan would no more have a rival for Tyrande's love. Finally the sight of Tyrande in the arms of his brother Malfurion shattered his final ties to the defenders.

But as a WOWer, we can know that his role ended in Black Temple. As far as Illidan's arch goes, remember, Illidan is THE demon hunter the same way his brother Malfurion is THE druid. Illidan is also the reason for the well of eternity and therefore considerably accountable for Azeroth's most recent confrontation with the Burning Legion. Kil'Jaeden leads the Burning Legion for Sargeras and is the lore's most powerful demon.

Thursday, December 1, 2011

Let's try this game -- warhammer 40K


If you aren't new to Warhammer 40k, chances are this has happened to you. When it happens, usually it takes any number of styles, whether it be the army no more grabbing your eye, or how the inspiration that motivated you to begin the army is no more there.

Other forms include playing and finding out an military is not suited to your play style, as an example a Chaos Marine player being too fond of death or glory style assaults might find themselves moving onto an army more expendable troops.

It may simply turn out that you find your army no longer unique, with everybody else collecting it, or worse yet, all of the above.

Certainly this is what happened with my Space Marines, and it's the cost incurred, or rather wasted, that inspired me to write this cautionary tale.

I got into Warhammer 40k through the Dawn of War video games, and the Dreadnought was my favorite unit in the game, after all that which is not cool about a huge robot piloted by an undead hero? So I went with my heart and played Space Marines to use Dreadnoughts.

So that is what I did, collecting Dreadnoughts, building every possible combination that I could, before long I had 4, and adding other Space Marine forces made sense, tactical squads, assault squads, even a battle force. But these models, yet great they looked (not mine), captured my imagination the way Dreadnoughts did.

Flash-forward a few months and my friend was getting back into Warhammer 40k, starting with the Assault on Black Reach set, collecting Space Marines. Avoiding the same army battle provides the excuse to move onto Chaos Space Marines, who being the Uber-villains of Warhammer 40k captured my imagination in a way Space Marines could not. Finding many Space Marine players at my local Games Workshop encouraged this desertion, and it is unlikely I will bother with a Space Marine army again.

This is not to say I'm off Space Marines absolutely, I still think the models look great, to put it accurately there exists an unpainted Dreadnought on my shelf currently. Even looking at them in White Dwarf, reading about them in the books, or seeing an army on a web site, sets me thinking of what I could cope with them. Just last week I got a perception for a White Consul army after reading Dark Creed by Anthony Reynolds, but while I might attempt the odd display piece, if I think about it, I know such army would be lucky to check out the tabletop.

So I continue to refrain from buying any more Space Marines, beyond the occasional part for a conversion, or indulging myself with a Dreadnought. As for what I already own, I am selling it to clear space. Hopefully reading this will ensure you never find yourselves in the same position.

the Addictiveness of Diablo 2


The grade of addiction that Diablo 2 creates on whoever plays it, is beyond any thing you may have ever imagined. Now with some new Diablo 2 items it can be even more addictive. Many avid game players have been waiting for the release of this new version since Blizzard announced the sequel to the much acclaimed game Diablo. Although the wait was long, we can say it was worth the while; we are finally able to play Diablo 2 and you ought to get your agenda well prepared, as you will need to spend many hours of your time, playing this game.

This new version of Diablo has new distinct characteristics. In this version, we will be qualified to play with two new characters, named Necromace and Amazona, also to the original characters in the previous version by the names Barbaro, Mago and Paladin. Some other new features in this new version of Diablo are the new abilities the characters will have and also some new Diablo 2 Items. Another interesting feature is that every time you pass to the next level, you will manage to make your character more specialized in something.

This game has four different Acts in all of which you will be going after Diablo and all its demonic brothers. You will need to complete certain missions and tasks in order to advance to the next level and you will need to use some of the spells and tricks that you may have learned. Every little thing you do through out the game will make your character either stronger or weaker. If you intend to defeat the diabolical demons then you ought to be really prepared.

Diablo 2 has several games modes, all of which will make your heart jump out. Playing this game is rather thrilling and you will spend many hours entertaining yourself when playing it. The new D2 items that are in this version are simply incomparable. They will make your gaming experience much more interesting and joyful. There are many items to pick from and all of them will give your character more probabilities of defeating the devil. You can either purchase some of these items or earn some by playing. The items are not quite expensive and they will add a lot more excitement to your favorite game. If you love playing Diablo 2, then some of these items is just what you need and getting them is particularly easy.

You can visit a Diablo item store online and get some of them for your game. This is a good idea because it will be like playing a absolutely new game every time you add something to your character. Whatever item you select to get, it will surely grant you many new options and Diablo 2 will become even more addictive than it already was. By playing this game only once, the probabilities of you to become addicted to it are enormous, nonetheless it truly is worth taking the risk.

Wednesday, November 30, 2011

Prepare yourself ready for Warhammer 40K


Duke Nukem Forever was most recently given a "Mature" rating by the Esrb, the least surprising story ever since the firing of Charlie Sheen. Here's some excerpts from the official Esrb rating overview that got Duke Nukem Forever its well-deserved "Mature" rating.

It's a first-person shooter in which players take on the character of Duke Nukem, an action hero who must protect Earth from invading aliens. Nothing significant so far - this could be a buttered up Halo for all we know. But keep reading and the overview starts to really feel more like a murderous horror than an actual rating:

Aliens are frequently decapitated or dismembered when hit. A few sequences show a lot more over-the-top cases of violence: aliens getting stabbed in the top of the head or impaled; a human soldier bursting into bloody gibs right after being tossed through propeller rotor blades.

The team at Duke Nukem Forever has the task of fulfilling a decade and a one half of buzz as well as anticipations, nevertheless in doing so, it requires to kick censors aside for its exceptional, graphic game play:

Gamers enter a strip club level and view a couple of nude dancers as well as receive lap dances. A couple of quests within this level require gamers to recover sex toys and photographs of nude females. Two ladies appear to perform fellatio on the central character, Duke moans and leans up against the wall of a bathroom stall (furnished with a hole), it truly is suggested that a sex act (not depicted) happens.

Furnished with a hole offers a fine, detailed touch, so does the excerpt in general. It really is like the regulators went from making a ratings scheme to writing an adult novel. This could have been the next couple of lines as for me (my version):

Duke caresses a female lady of the night while sitting on a papered toilet seat cover, holding her with sculpted biceps as well as anabolic steroid infused forearms, mimicking the act of sexual intimacy. The lady surrenders to every ounce of charm, machismo, as well as wood echoing from Duke's resonant voice, as it's assumed, the two are engaged in baby-making.

Rated "R" for REALLY Romantic...

Here's an excerpt from the real summary:

Toilet humor involves the ability to urinate in bathrooms or urinals and/or grab feces from toilets and toss it against walls. Gamers could use both steroid pills as well as beer as power-ups; when alcohol is ingested, the monitor temporarily blurs.

Way to crush mood, guys...

I found the mention of the screen blurring intriguing. They make use of the phrasing "power ups" in the previous sentence but wouldn't go so far as to say make use of "beer goggles" when referring to Duke alcohol consumption (probably because it really is more of a "power down"). Just couldn't bring themselves to get it done, I suppose.

The language 'f**k,' 'sh*t,' 'c*ck,' as well as 'a*shole' appear in dialogues as well as on-screen text.

So, in other words, there's a significant degree of rap music in the game.

Check out the full summary of the "Mature" rating. You may learn something, probably not, yet at the particularly least it truly is going to keep you from counting down the hours until Duke Nukem Forever's official release.

Warhammer 40K - The 5 Minute Backstory of the Dark Age


Warhammer 40,000, also known as Warhammer 40K or 40K, is a miniature tabletop war game created by Games Workshop. The game is set in the scientific fantasy world and uses the galaxy and the universe as its playground.

The Warhammer 40k tabletop game has been around since the late 80's with 5 editions of it having already come out since its release in 1987. Before you start playing the game, it can be fun to learn the background story behind it so you can get into it in more depth and so it be easier for your to select your starting army.

Games Workshop has been incorporating historical events and battles into the rule books they produce accompanying the game, as well as in the White Dwarf magazine and Imperial Armour books. Finally, Black Library was created. It acts as the publishing arm of Games Workshop which publishes novels that tell the story behind the 40K tabletop game.

The 40K tabletop game starts with the story of the Dark Age of Technology. During those dark times, science and technology were worshiped as gods, and in turn, most technologies that were created in that era were used in massive destruction against the human race. A great development during the Dark Age was warp drive, where mutant navigators navigate through warps and permit for galaxy-traveling.

Nonetheless, the Dark Age didn't last. Warp travel before long became difficult due to warp storms (that created the Chaos demons), and trade and communication between human colonies across the galaxy collapsed. This resulted in isolation, starvation, and in the end death. Even the Earth (called Terra) was unable to support its human population. The once unified human interstellar federation was then divided and various conflicts arose.

The hero that led the humans out of their misery is known as the Emperor of Man. The emperor united once more the divided human colonies and created the "Imperium of Man". This led to the evolution of the Age of Imperium, the era where the 40k tabletop game is set. The Imperium is the greatest empire ever known to man; it's composed of millions of human colonies across the galaxy and billions of soldiers that have sworn to protect it.

For 10,000 years, the Imperium of Man has survived various tragedies, deceptions, and wars brought forth by the enemies of humanity, such as the Orks and the Demons of Chaos. However, the Imperium of Man is never safe. That's why the Warhammer 40K tabletop game exists. Constant battles are waged against the Imperium of Man, all for the motive of invading it and destroying humanity. Now it's your move. Will you be fighting for the Emperor and his Imperium or join the Dark forces that want to destroy him? Choose your side. Build your Warhammer 40K army and fight.

Monday, November 28, 2011

How to Win Easily Zombies in Bad Company 2




In Call of Duty: Black Ops, the Zombies mini-game is just as popular as ever. In this Black Ops Zombies Guide, I will be revealing some of the best tactics you can use to get to the highest possible levels in Zombies.

The first thing you should know is to know the difference between Zombies and other players. Zombies are extremely hard to kill unless you shoot them in the head; it is very hard to kill a Zombie by shooting it in the torso, and shooting it in the arms is a waste of ammo.

As a result, if you want to kill Zombies, you will need to start aiming for the head. They move very slowly so this is not nearly as hard to do as when playing against players. You also get more money (points) for headshots, so try to get as many as you can. This is one of the basics of any Black Ops Zombies guide.

Another great tactic is to leave one Zombie alive while regrouping. The next level does not start until you kill the final Zombie, so you can leave a few crawling around until you buy more ammo, guns, and meet up with your team. This strategy is absolutely necessary if you want to make it to the next level, as without it you will not be able to buy guns and ammo in between rounds. If you rush in between rounds, your team will become disorganized and out of supplies.

Thirdly, by level 7 you need to start trying to get a ray gun. You can get a ray gun inside the mystery chest, which can appear at any of the locations marked on the map with the "?" and the green light. Be sure to check all the locations as it can only spawn at one location.

Each round, the Zombies get harder and harder, so if you want to advance far past level 12, you will need everyone on your team to have Ray Guns. Note that you cannot get two Ray Guns; after you get your first one, spend your money on the power-ups like Root Beer (increases reload speed).

The only necessary thing though in this Black Ops Zombies guide is try to make sure everyone gets a Ray Gun. The power-ups are nice additions but not necessary to make it to the advanced levels.

Finally, make sure you kite the zombies around rather than fighting them head on. That is probably the most important strategy in this Black Ops Zombies Guide. Kiting refers to constantly running away from enemies, turning around and shooting a few, then continuing to run.

You are able to run a lot faster than the Zombies, so if you keep running throughout the level, they will eventually amass into a big ball that you can easily kill without having to worry about getting jumped from behind. This strategy alone can take you to the top levels.



Article Source: http://EzineArticles.com/5541831

Assassin's Creed Brotherhood: Is It Worth My Time?




Assassin's Creed Brotherhood is the next main installment in Ubisoft's popular Assassin's Creed franchise. It once again continues the intertwined story of Desmond and his Italian ancestor, Ezio Auditore de Firenze and their fight against the evil Templar Order. It only took around a year to hit stores after Assassin's Creed 2, which can be incredibly fast development for an entire online game but the question is, has it truly developed on what it's predecessors did right? Or is it just more of the same?

Gameplay

If you've played AC2 then Brotherhood will feel pretty familiar to you. The smooth free running and fighting mechanics are a winning formula so it really is no surprise that Ubisoft decided to re-use them in this sequel. Although this game feels fairly comparable to the last one, a few changes and developments have been made to arguably improve game play in both areas. The free running in this game is superior to ever with the inclusion of wooden construction lifts, which launch the character to the top of a building in a split second. There exists also a parachute that can be unlocked later on in the game which allows Ezio to jump from insane heights, back to ground level with safety. The climbing and jumping hasn't changed since your second one and all in all it really is a delight to hop skip and jump around the Roman playground.

In AC2 it was common to be caught in a fight with several guards at a time but the frustrating thing about this was that you needed to wait for them to attack and it became a tedious exercise. To solve this problem, the developers moved to the other end of the spectrum, allowing the player to initiate the attacks with a swift kick to the groin, leaving guards vulnerable to spectacular finishing moves. While this is visually impressive and empowers the player, in my eye it chokes out all aspects of stealth that the two previous games built on.

To add to this, the player can now swiftly move from victim to victim with the press of the button, meaning that once you land a kill move you just keep pressing attack and he finishes off another guard straightaway. This keeps going from guard to guard until you're left surrounded by a pile of dead guys who never had a fighting chance. It does make the fighting smoother and more 'bad ass' but for me it was just overkill.

The fighting mechanics would be fine if the missions were a bit more challenging but aside from the odd climbing mission I often found that instead of stealthily strolling through the crowd to get to my target I could just pull out the newly added crossbow and fire at will. After the novelty of the killing streak feature wears off and you've seen everything it has to offer, in my opinion all it really does it remove any hope at making the game challenging to beat. Those guards don't stand a chance.

Graphics and Sound

The Assassin's Creed franchise is known for its stunning visuals and this time around it lives up to its name. While in the 1st two games there are a variety of different cities you can travel to, each with its distinct style, there may be only 1 city in Brotherhood: none other than Rome. Looking out across the large urban expanse from the top of the Castello's flag left me gob smacked at Ubisoft's efforts and is one of the most impressive renditions of a city I have ever seen. Although it could be impressive from a distance, common visual glitches such as texture pop ins and occasional frame tearing sadly take the graphics down a few notches. If you take too lightly these small annoyances and focus on the greater work at hand, Assassin's Creed Brotherhood has some spectacular aesthetics.

The voice acting is once again particularly good, along with the soundtrack, which fits perfectly into the game. The ambient sound of peasants walking the streets and birds tweeting in the countryside adds to the immersive realism of the game. If you play it stealthy then the subtle sound of Ezio's hidden blade will be drowned out by the ambient surroundings, but if you go on a rampage killing every guard in sight then the crowds around you will respond and run in terror.

If you take this game on its own, it truly is truly superb, but compared to the massive advances that Assassin's Creed 2 made in relation to the 1st one, the developments that Brotherhood have made aren't quite as remarkable. Note that I have only reviewed the single player aspect of this game and the introduced multiplayer, which mainly involves the player hunting another player while also being hunted at the same time is a new dynamic to the franchise. The multiplayer does have the potential to be a hit but it only scratches the surface in terms of a deep multiplayer experience, as I reached the best level and completed most of the challenges that the game must offer in a number of weeks. Overall Assassin's Creed Brotherhood is a solid installment to the franchise but hopefully Ubisoft really take their time with the next one to create something extraordinary.

Sunday, November 27, 2011

Deckard Cain, one person always show up in Diablo 2


Deckard Cain is, aside from Diablo himself, probably the most iconic character in the Diablo series. In Diablo II, can is rescued from the ruins of Tristram in Act I during the quest The Search for Cain. After being rescued, Cain accompanies the player throughout the remainded of the game, identifying items free of charge (if the player does not rescue Cain hinmself, he will still appear in Act II, however he will then charge for identification, instead of offering the service for free).


Gossip

  • "With hellspawn, size is no measure of their threat. Demons half the size of men can kill with a gesture, while hellish pack animals trample any who stand in their way."
  • "Though these Barbarians are known throughout the kingdoms as ferocious fighters, they are also capable of great compassion. They have trained throughout history for a battle their legends foretell will decide the fate of the world."
  • "The angel Tyrael has watched over the guardians of Arreat throughout history. I do not believe that Baal and Tyrael have come to fight over a paltry few souls. They are here to settle a conflict as old as time itself."
  • "During my time with the Horadrim, we often debated the nature of Mount Arreat. We knew that the Barbarian clans zealously guarded the mountain as their sacred duty. However, many dismissed their zeal as simple superstition...combined with an inborn hostility toward outsiders. Those Horadrim who trekked up Arreat were never heard from again...Still, I do not believe they died at the hands of Barbarians."
  • "All users of the magical arts know of Mount Arreat, but few understand its true nature. It is the nexus of an unfathomable magic. It bodes ill that the Lord of Destruction races to its summit with such purpose. I fear for the whole world should Baal gain what he seeks."
  • "I have spent decades trying to understand the forces at work in this world. But in the face of all that is transpiring, I realize how meager my knowledge is. I will be of assistance where I can, my friend."
  • "Though the Elder Council of Harrogath is gone, there are many capable young leaders to take their place. Anya certainly has enough courage and intelligence to lead them all, if they can survive this catastrophe."
  • "Ah, Anya. Such a fine example of feminine strength... She reminds me of the Zakarum priestesses I knew in my youth. They don't take vows of chastity, you know."
  • "It is fortunate that this town has such a talented smith. The quality of Larzuk's work surely complements your skills. In fact, he would have been quite welcome amongst the Horadrim."
  • "It is my belief that the Soulstones are at the center of this conflict. If only that fool Marius had not intervened, Baal would still be imprisoned within Tal Rasha."


Quests


Siege on Harrogath

After Initated:
  • "I believe that stopping the siege on Harrogath is the only way for you to earn the trust of these people."
Early Return:
  • "I understand your reluctance, but now is the time to strike."
Success:
  • "Those catapults were like nothing I have ever seen before. You have prevailed against Shenk, my friend, but Baal is still far ahead of you."

[edit]Rescue on Mount Arreat

After Initated:
  • "I know firsthand that captivity is a sad fate for a man. Find them quickly."
Early Return:
  • "If you are having trouble finding Qual-Kehk's soldiers, you should talk to Malah. She healed those who made it back before. Perhaps she would have some advice."
Success:
  • "You've become a hero to this town, my friend. The shadows have lifted ever since you brought the Light to Harrogath."

[edit]Prison of Ice

After Initated:
  • "I would listen to Malah. Nihlathak speaks with a venomous tongue and acts as if the entire weight of this town rests oh his shoulders. Perhaps there is more going on here than we know."
Early Return:
  • "Nihlathak's story does sound reasonable, considering what I've heard about Anya. However, the best lies are often hidden within truth."
Early Return (After Finding Anya):
  • "Goodness! Anya frozen by that fallen Barbarian, Nihlathak...Perhaps Malah can help you where I cannot."
Success:
  • "For one so young, Anya commands great respect. Now that she is here, I will make it a point to talk to her about Mount Arreat. You should do the same."


Betrayal of Harrogath

After Initated:
  • "Regretfully, I know very little about this Relic. However, if what the others say is true, then Baal must not gain possession of it. Stop Nihlathak...before all is lost."
Early Return:
  • "Ohh...This is a truly horrible turn of events. I know it seems you have always been one step behind, my friend. But look at it this way...You have evil on the run."
Success:
  • "Beware! Baal grows stronger with every passing moment."


Rite of Passage

After Initated:
  • "A test of mettle is a fitting rite of passage for a Barbarian hero."
Early Return:
  • "We have come too far to be defeated now, my friend. I have seen you complete many difficult quests. Though this may be your greatest trial, it is not beyond your reach."
Success:
  • "You have proven yourself to these people. They look to you as their warrior, their champion."


Eve of Destruction

Early Return:
  • "Remember this. Baal once possessed Tal Rasha, one of the most powerful of the ancient Horadrim. Your battles with Mephisto and Diablo will pale in comparison to your battle with Baal. The Lord of Destruction aided by Tal Rasha's knowledge...The mountain itself will tremble when you clash."
Success:
  • "I knew in time you would defeat Baal. You have done everything you set out to do, my friend. Ever since you rescued me from Tristram, I have believed in you. It has been a supreme honor to aid you along the way. So..The Worldstone was corrupted by Baal. And now Tyrael must destroy it. Worry not. Through whatever lies ahead I have faith that the Light will guide us both. Go, now, back to the Worldstone chamber, and enter the portal Tyrael has opened for you."

Amazon --- My Favorite Class in Diablo 2


The Amazons are women warriors who hail from a group of islands in the Twin Seas, near the border of the Great Ocean. Only the permanently snow-covered peak of Mount Karcheus breaks the expanses of lush forests on the islands.
The Amazon people are a relatively isolated culture. Adapting over the centuries to their tropical milieu, they have built magnificent cities in the forest canopy. These cities are an architectural phenomenon and a source of great pride to the Amazon people. They do not follow the teachings of the Zakarum, but instead practice a polytheistic religion that adheres to the strict principles of Order. Their oracles long ago predicted the Dark Exile, and they have been preparing to combat it ever since. Amazons regard the destruction of the Three Prime Evils as their destiny, ushering in a new era when mortal men and women can at long last take their rightful place in the universe, no longer merely playthings for the beings of the Outer Realms.
The Amazons are a seafaring people, one of the first to have made trade contact with both the Kingdoms of the West and with Kejhistan in the East. Their prominence in the world's trade establishment has afforded their warriors the reputation they currently enjoy as cunning strategists and skilled combatants. They are much sought after as mercenaries, being both expert soldiers as well as extremely loyal - as long as the assignment does not conflict with their strict sense of ethics.
Their pantheon of gods consists of a well-defined hierarchy, each member upholding some segment of the balance of Order. It is this strong sense of order that drives the Amazon people to achieve greatness in even the smallest of their endeavors. Their prime deity is Athulua who, with her consort, Kethryes, rules over the seasons and the weather. Under these Goddesses are a wide assortment of lesser deities, each responsible for his or her own sphere of influence among the Amazon people's daily life. The Amazons believe this pantheon is the remnant of the original inhabitants that settled the islands centuries ago. According to ancient records, they share the same names as these gods, although aspects of their personalities seem to have evolved over the centuries.
In the Amazon culture, only the women serve as warriors, their intrinsic superior dexterity and lithe body structures are better suited to combat in the dense rainforest environs of the islands. Their society is far from stratified, however, as men are responsible for any number of positions in the community, government, and clergy, as well as merchant and agricultural occupations.
While more than competent in hand-to-hand combat, training in the jungles of her native islands has shaped the Amazon's skill with the bow and missile weapons into one of unparalleled excellence. With the bow, her only rivals are the Sisters of the Sightless Eye. But, unlike her sisters in arms, the Amazon is also highly adept in the use of spears and other thrown weapons. The powers they possess are a combination of Prime magic, Holy magic and ingenious weapon construction.
And the following video is the news class of Diablo 3 --- Demon Hunter, enjoy it!

Friday, November 25, 2011

FPS Game could be just like RPG Game.

Battlefield 3 will kill COD, I can't wait BF3 will be the better game of 2011, I love Battlefield series.


Battlefield CD Key This double central processor combined with the One Gigabytes regarding Memory can handle most situations that you can chuck in internet marketing.  You should familiarize  Battlefield CD Key yourself with the varying lengths of cocktail dresses that are commercially available.  In order to search for the Battlefield CD key number you first need to install the app, then launch and hit the scan button for the app to scan your computer.  Bhai chudai ki se story steph e ly letter stencils battlefield cd key aunty sex aunty sex mixtape von arnie free graffiti alphabets free graffiti.  If you've not noticed our site has also become a hot bed for battlefield cd key search engine optimization.  Many fashion authors suggest that ladies ought to have a "little black dress" (a night dress) and publications can't also help but to agree as it offers functionality and  Battlefield CD Key elegance.

If someone is passionate to play the most first-rate graphical shooter game then Battlefield is no qualm the best. But it is also critical that it should not be pirated. To put off piracy battlefield has been safeguarded by a succession of  Battlefield CD keys . Before installation it is binding for the user to enter the requisite no of CD keys. There is a photograph which has an option named as Battlefield CD key. The key can only be activated by means of the EA Download Manager.  The game is accessible in assorted languages for the gamers. It is unavoidable for the gamers to log in to EA studio to play the game. The CD key can only be registered after creating and logging into the EA Account.

Wednesday, November 23, 2011

Another game you should try - Nuke Nukem Forever



Recently, I was playing this game, Duke Nukem Forever. This kind of games does not has so much complicated plot. As long as players can kill and aren't sensitive to blood, then they can play the game well. The plot of the new Duke Nukem Forever is fairly simple. You can just buy Duke Nukem Forever cd key to log in and play the game. Now I would talk my opinion of the Nude Patch. Ever since there is nude patch, there is a demand for all kinds of heavy taste. From "World of Warcraft" to "God of War", you can see a variety of patches everywhere.
Duke Nukem Forever is available online. This is the game authentication key and is to act as the new account code for Duke. This CD key is completely useful on Steam. Conversely, while purchasing CD key, the gamers are to check whether it is a brand new one or not and it should never be used. The CD key is not to be shipped physically.  The gamers are to receive the CD key of Duke Nukem Forever through e-mail.
The  scene of the game is still full of mystery in the outer planet, the  place that always gives people the sense of the killing. When the  deformed and ferocious beast get to you, what you need to do is just  raising you gun and then shooting. The same as wow, in order to  eliminate those nasty monsters, weapons are indispensable in the game.  There are a variety of weapons, such as automatic rifles, sniper guns,  rockets and radium guns, etc. You can use Duke Nukem Forever cd key to  buy them.

Call of Duty Calls you.


The Gothic culture Call Of Duty CD Key's influenced very much by music and the macabre. The term Gothic was primarily coined in the 18th and 19th Centuries to describe a style of fiction which discussed the occult, death along with other creepy subjects. Shelley's 'Frankenstein?' Yes, it is just a Gothic subject.This specific later spawned a group of people who actually appreciated the complete gloomy and dark way of life which included clothing, makeup, music and art.

 After you try to retrieve your Call Of Duty CD key number you will need to place it somewhere safe, as perhaps you might need it again sometime in the future. You should certainly always store the games CD serial key numbers, you've bought, in a safe and secure place, so that when you need to reinstall Black Ops you would be able of doing it using legal approaches and not some warez, torrent, cracking, rapidshare, piratebay or hacking websites which are full of illegal keygens, cracks and warez.

CD key is superior to a Digital video disc. There are many underlying factors of it. To begin with, people have a download protection here. Here, people will always have the option to re-download their games. People will have a download manager to optimize download speeds and prevent broken downloads. So, now if you prefer to have Call of Duty cd key or key for other exclusive games as space marine then hurry and get the desired game at sites as cd key house. As it can be a trusted online shop.

Tuesday, November 22, 2011

More patch, the closer Diablo 3 is.

As of the latest patch, stackable items can now be bought and sold on the gold Auction House. We're introducing crafting materials as the first stackable item, which includes Common Scraps, Subtle Essence, Fallen Teeth, and Petrified Bark. In the future, players will be able to trade a variety of stackable items including dyes, books, and gems.

So, what makes stackable items different?

In terms of the Auction House, stackable items are designed to make your life easier when it comes to buying or selling in bulk. Rather than having to hunt through pages of listings yourself to find the best-priced stack, you can instead select the stackable item type you're looking for, type in the amount of the item you want, and then buy that amount for the lowest price currently available to the market. This may mean that you're buying from multiple sellers at many different price points, and the Auction House will manage all of those individual purchases for you automatically.

Similarly, you can use the Auction House to quickly place your stackable items up for sale. Simply choose the amount you'd like to sell, type in the sale price for an individual item, and your auction is ready to go. Since the Auction House manages how others will purchase your items, there's no need to separate your items into smaller stacks or list them individually.

In part, this system in general is meant to mimic commodities in the real world. You buy generic goods, from many people, and the price of the units adapt over time as supply and demand change. To provide an example, let's say you want 50 Common Scraps. Based on a hypothetical market, you could end up buying:

  • 25 Common Scraps for 0.45 apiece from Bob
  • 15 Common Scraps for 0.46 apiece from Steve
  • And 10 Common Scraps for 0.55 apiece from George


The Auction House will make each of these individual purchases for you based on your original order.

It's important to note that you will always buy all of the stackable items listed at the lowest available price first before moving on to the more expensive ones. Also, before you buy, you will be presented with an "invoice" for your order which includes the amount and price of each item before you make your purchase. So, in this example, if there are 50 Common Scraps available at 0.45 apiece, you would be presented with an invoice showing you that you're buying 50 at that price point, as well as a dialogue box to confirm the total purchase for 22.50.

We encourage you to test out this new system at your convenience and then let us know what you think! For general feedback, go ahead and drop us a line here or in the Beta Feedback forum. For issues using the Auction House or buying/selling stackable items, please post in the Beta Bug Report forum.

After read this, you'll find out why Diablo 3 is so popular.




Horror game



There may be a enormous need for terror games and Diablo Gold gives all exciting stuff that you're looking for. Diablo III is a horror game which is a newer version of Diablo I and Diablo II. Diablo III is going to take you in the horror universe. The theme of a scary game is attractive like a story of a horror film. These games entail a lot of horror sequences. By entering into the world of terrifying game, one will get release from his fears and tensions for various times. In this game there are certain situation that, over the years. Diablo III gold involves a lot of horror, frightening things and fear. Diablo III gold is a great combination of horror things. The game is gonna create a sense of dreadfulness. The game is about instilling a deep sense of dreadfulness.



Adventure



This is an adventure games but there may be a lot of difference from other game. There may be a exacting idea that always stands out in my brain. The game will be capable of present different event with every time it really is replayed by using an upgraded hunt ways. Diablo III gold will provide equally static and at arbitrary generated map. In this game you could have a way for people to play together online or in player vs. player mode. Playing horror games is like a challenge of facing dreadfulness with bravery. The sound effect and design will encourage you of the existence of ghost. A few of peoples really believe in vampires and witches, but these endure characters have a base in real existence that is often more exciting than the fancy. This game offers you an enthusiastic and unforgettable game play. It's about how to outlive, making a correct decision.



Entertaining



There is a hidden world around us which contain beings and entity we cannot notice. Horror video games are useful to get full of enjoyment. Most of peoples like to have some fun and horror games. Diablo III gold has the power of entertainment. Diablo III gold comes with special effects of sound and frightening graphics. People often surprise what makes horror games so attractive. Why does horror horrify us? You will get this entire thing in this game. The proprietary engine will include dark frightening physics and characteristic destructible environments in game injure effect. Diablo III gold will use a custom 3d game engine in order to create clouds of view to the player. In this game players will be capable to drop in and out of sessions of supportive play with others. There will be class-specific quests to go the length of with the major storyline quests. The game will offer static and arbitrarily generated maps.

Monday, November 21, 2011

After read this, you'll know whether warhammer is for or not.


If you aren't new at all to Warhammer 40k, it’s likely that it's occured to you. When it happens, usually it takes several types, whether it be the army no more grabbing your eye, or of the fact that inspiration that motivated you to begin the army is no more there.



Other forms include playing and discovering an armed forces is not suited to your play style, to illustrate a Chaos Marine player being too fond of death or glory style assaults might find themselves moving onto a military more expendable troops.



It might simply turn out that you find your army no longer unique, with everyone else collecting it, or worse yet, all of the above.



Certainly this 's what happened with my Space Marines, and it can be the cost incurred, or rather wasted, that inspired me to write this cautionary tale.



I got into Warhammer 40k over the Dawn of War video games, and the Dreadnought was my favorite unit in the game, after all what exactly is not cool about a huge robot piloted by an undead hero? So I went with my heart and played Space Marines to use Dreadnoughts.



So that is what I did, collecting Dreadnoughts, building every possible combination that I could, before long I had four, and adding other Space Marine forces made sense, tactical squads, assault squads, even a battle force. But these models, nevertheless great they looked (not mine), captured my imagination the way Dreadnoughts did.



Flash-forward a few months and my friend was getting back into Warhammer 40k, starting with the Assault on Black Reach set, collecting Space Marines. Avoiding the same army battle provides the excuse to move onto Chaos Space Marines, who being the Uber-villains of Warhammer 40k captured my imagination in a way Space Marines could not. Finding many Space Marine players at my local Games Workshop encouraged this desertion, and it's unlikely I will bother with a Space Marine army again.



This is not to say I am off Space Marines entirely, I still think the models look great, to put it accurately there's an unpainted Dreadnought on my shelf at this time. Even looking at them in White Dwarf, reading about them in the books, or seeing an army on a website, sets me thinking of what I could do with them. Just last week I got a concept for a White Consul army after reading Dark Creed by Anthony Reynolds, but while I might attempt the odd display piece, if I think about it, I know such army would be lucky to discover the tabletop.



So I continue to refrain from buying any more Space Marines, beyond the occasional part for a conversion, or indulging myself with a Dreadnought. Concerning what I already own, I am selling it to clear space. Hopefully reading this will ensure you never find yourselves in the same position.

Call of Duty, another epic RPG game.


The Gothic culture Call Of Duty CD Key is motivated heavily by music and the macabre. The term Gothic was primarily coined in the 18th and 19th Centuries to illustrate a mode of fiction which discussed the occult, death along with other creepy subjects. Shelley's 'Frankenstein?' Yes, it's really a Gothic title.This particular later spawned a group of people who appreciated the whole gloomy and dark way of life which included clothing, makeup, music and art.

 After you are able to retrieve your Call Of Duty CD key number you ought to place it somewhere safe, as you might need it again sometime in the future. You should really always store the games CD serial key numbers, you've bought, in a safe and secure place, so that if you want to reinstall Black Ops you would be able of doing it using legal ways and not some warez, torrent, cracking, rapidshare, piratebay or hacking websites which are full of illegal keygens, cracks and warez.

CD key is superior to a Dvd. There are many underlying factors of it. To start with, people have a download protection here. Here, people will always have the option to re-download their games. People will have a download manager to optimize download speeds and prevent broken downloads. So, now if you intend to have Call of Duty cd key or key for other exclusive games as space marine then hurry and get the desired game at sites as cd key house. As it can be a trusted online store.

Wednesday, November 9, 2011

Another classic real-time strategic game!


Warcraft 3 was produced in July 2003. Blizzard heroes for the 1st time let the "hero" in a real-time strategy game, played such an important role, but also permit real-time strategy game into a new period. In the production of wide public concern prior to this as, even now popular for more than five years, not made the slightest trace of a recession, but with the version of the update are more and more full of vitality. 3C, TD, panda, Blizzard the capability to control the game has been full of expression, the maximum extent possible given the greatest players to fully mobilize the initiative and creativity of the player .

Warcraft 3 is the most exciting game which is often played at the online mmorpgs interface and that too without having much of effort, provided you've got complete knowledge about the online gaming and its different aspects. In order to go with the online gaming, it's very important that you have Warcraft 3 CD Key availability. This specialized software key will break the security lock provided with Warcraft 3 and help you to get into the main interface of the game. There are certain Warcraft 3 CD Key generators available out there on internet websites and you have to make sure which type of CD generator will generate the right code for Warcraft 3.

After you might have got the correct Warcraft 3 CD Key, it would be great idea to start playing at the game and have reeling fun The Warcraft 3 CD Key can be bought combined with the installer pack and is in particular easily the particularly best mode to getting it. Nevertheless, if for whatever reason a gamer will not need to cover the real key there are additional strategies to share the same available. There are various web pages in which full versions from the game can be downloaded. These versions normally comprise of the Warcraft 3 CD Key.

Dialbo 2 story line


The story of Diablo II takes place soon after the end of the original Diablo. At the end of DiabloDiablo, Lord of Terror was defeated by a mortal hero. The hero who slew Diablo (i.e. the Warrior character of the first game) drives the soulstone of Diablo (a magical stone containing the soul of a demon or angel) into his own head in an attempt to contain Diablo in his own body. After this event, the hero is rapidly corrupted by Diablo and loses control of Diablo's soul slowly. In the opening cinematic of Diablo II, Marius, the narrator of the story, witnesses the fallen hero (known only as the Dark Wanderer) totally lose control, unleashing the demons of Hell upon a tavern. Marius is the only survivor (it is implied that rather than just being blind luck, the demons were ignoring him), and he feels compelled to follow the Wanderer for reasons he himself does not understand. The new player character is a different hero following in the wake of the destruction, chasing the Dark Wanderer, hoping to put an end to the demon lord within him. The new hero ultimately catches up to the Wanderer outside the city of Kurast but is unable to stop him. The rest of the story is revealed through the four acts, as the player faces not just the demon lord Diablo, but two new major villains, his equally malevolent brothers, fellow Prime Evils Mephisto, Lord of Hatred and Baal, Lord of Destruction. Diablo is determined to free them from their soulstone incarceration, which was forced upon all three long ago, and from which Diablo managed to break free in the first game. The hero travels through different lands to thwart the forces of The Burning Hellsfrom conquering the world known as Sanctuary.
The story tells about seven "Great evils" (7 is the number of the powers of hell), some of them are slain in Diablo 2, but two, as of Lord of Destruction, have not yet been seen.
A very fast and very aggressive enemy. His pure physical strength can easily overwhelm an unprepared player. He attacks using his large claws, and may also freeze the player, making it even easier for him to quickly dispense of opposition. He is found in the true Tomb of Tal Rasha by placing the Horadric Staff into a pedestal.
  • Andariel, the Maiden of Anguish (also known as Demon Queen, slain in D2, act I)
A fairly powerful enemy using mainly poison based attacks. She uses homing poison arrows, poison spray and the weak claws on her back in hand-to-hand battle. She is found in the bottom level of the monastery behind a large set of wooden doors, surrounded by her minions.
  • Belial, the Lord of Lies (Has not yet appeared.)
  • Azmodan, the Lord of Sin (Has not yet appeared.)
  • The "Prime Evils"
  • Mephisto, the Lord of Hatred (eldest of three brothers, slain in D2, act III)
He uses several powerful lightning attacks and doesn't have a melee attack. He can be found in his lair in the temple city of Travincal in Kurast by destroying the Compelling Orb that locked him in his lair. You must use a unique flail called Khalim's Will to destroy it, created after finding the relics of Khalim and transmuting them with Khalim's flail in a Horadric Cube. Beware of the many allies and minions he has throughout the Durance of Hate-the Council Members in particular. Maffer Dragonhand is nearly as dangerous as Mephisto himself.
  • Diablo, the Lord of Terror (slain in D2, act IV)
The Leader of the Three. He uses the fire element. He is a powerful boss, especially in later difficulties. Beware of his Red Lightning Hose attack, which resembles a long red stream of lightning spraying from his mouth, as even characters with good vitality can be killed in one full blast, it is the strongest attack in the game. However this attack is slower than most of his other ones and can be easily avoided. His attacks include: Red Lightning Hose, Fire ring, Firestorm (similar to the Druid's but much stronger, the same released by Hellfire torch), Bone Prison (cast on town portals), Cold Touch (freezes you) and a melee attack, in which he will charge quickly toward the player. He appears after activating the five seals and defeating their protectors, the Lord De Seis (Unique Oblivion Knight), Infector of Souls (Unique Venom Lord) and Grand Vizier of Chaos(Unique Doom Caster.)
  • Baal, the Lord of Destruction (slain in D2 Expansion: Lord of Destruction, act V)
He is found in the Worldstone Keep. After destroying the five swarms of his minions, he'll walk into the portal toWorldstone Chamber, the battleground. He uses fire strikes and a cold attack, the latter of which causes a severe knock back, as well as freezing, a kind of Inferno that drains your mana and also a curse that will damage you if you try to cast any spell (he only uses it if you have more mana than life). He also summons a copy of himself, capable of using all of his attacks, only adding to the troubles of anyone attempting to slay the Lord of Destruction.